Dead Men Walking

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Genre Rules for Modern Zombie Survival Horror and Adventure.

Dead Men Walking is a set of genre rules for apocalyptic horror compatible with Old School Essentials (OSE). Players and Referees will require a copy of Old School Essentials to use this supplement. Dead Men Walking provides Referees and players a genre rule set to recreate their favorite apocalyptic and post-apocalyptic zombie stories. It doesn’t rely, however, on just one type of origin story or adversary. Dead Men Walking allows the Referee to pick or randomly roll from a number of tables to determine the cause of the outbreak and the type of Infected the PCs face. Each campaign provides the participants with a different origin of the outbreak, different types of adversaries, and possible resolutions to keep Dead Men Walking playable over several adventures or campaigns.

Inside:

  • Specific genre rules to capture the feel and experience of the modern zombie survival horror. 
  • Modern player character classes suitable for roleplaying in the modern zombie survivor horror setting.
  • Modern equipment with specific rules for play, including vehicles, weapons, and gear.
  • Abstract rules for resource management.
  • A bestiary of modern antagonists, including tables for generating your own breeds of zombies and the cause of the zombie apocalypse. 
  • It includes 13 new classes designed for a modern setting and plenty of tables to encourage emergent gameplay.

Genre Rules for Modern Zombie Survival Horror and Adventure. Dead Men Walking is a set of genre rules for apocalyptic horror compatible with Old School Essentials (OSE). Players and Referees will require a copy of Old School Essentials to use this supplement. Dead Men Walking provides Referees and players a genre rule set to recreate their favorite apocalyptic and post-apocalyptic zombie stories. It doesn’t rely, however, on just one type of origin story or adversary. Dead Men Walking allows the Referee to pick or randomly roll from a number of tables to determine the cause of the outbreak and the type of Infected the PCs face. Each campaign provides the participants with a different origin of the outbreak, different types of adversaries, and possible resolutions to keep Dead Men Walking playable over several adventures or campaigns. Inside:
  • Specific genre rules to capture the feel and experience of the modern zombie survival horror. 
  • Modern player character classes suitable for roleplaying in the modern zombie survivor horror setting.
  • Modern equipment with specific rules for play, including vehicles, weapons, and gear.
  • Abstract rules for resource management.
  • A bestiary of modern antagonists, including tables for generating your own breeds of zombies and the cause of the zombie apocalypse. 
  • It includes 13 new classes designed for a modern setting and plenty of tables to encourage emergent gameplay.

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